

Although the biplane could be purchased with coins, this special feature was only available for Farm Cash.

However, a player could use Farm Cash (purchasable with real-world cash) to purchase an "unwither" to rejuvenate the crops, or use a biplane with "instant grow" to cause crops to be immediately available for harvest. They would wither, or they would be of no use when a crop-specific amount of time had elapsed, the amount of time being equal to 2.5 times the amount of time taken to grow the crop (for example, crops which took 8 hours to grow would wither after 2.5×8=20 hours). The amount of time it took for a crop to mature, and how much money a crop would yield when harvested, was dependent on the crop planted and was noted on its entry in the "market" dialog. This readied the land for planting seeds, which would eventually be harvested after a set amount of time. The player would do this by paying coins for plowing a unit of land. The main way a player earned Farm Coins, the less important of the two in-game currencies, was through harvesting crops or visiting their neighbors. Farm Cash was earned by leveling up or completing offers, or purchased for real money. As the player obtained more items and progressed through levels, crops and animals would become available to them via the "market" where items could be purchased using either Farm Coins or Farm Cash. At certain XP benchmarks, the player's level would rise.

Players earned XP ( experience points) for performing certain actions in the game such as plowing land or buying items. The player began with an empty farm and a fixed starting number of Farm Coins, the primary currency in the game. Once players began a farm, they would first create a customizable avatar, which could be changed at any point. Following the existing FarmVille 2, FarmVille 3 focuses on mobile devices. On September 27, 2020, Zynga announced that it would discontinue the first FarmVille on Facebook on December 31, 2020, as Facebook was to stop supporting games running on Flash Player-required by FarmVille-on that day. As of April 30, 2016, its rank had fallen to the 110th most popular Facebook game as measured by daily active users, while FarmVille 2 had climbed to 42. By May 2012, the game was ranked as the seventh most popular Facebook game. After 2011, the game began experiencing a considerable decline in popularity. Daily active users peaked at 34.5 million. At its peak, in March 2010, the game had 83.76 million monthly active users. Īfter launching on Facebook in 2009, FarmVille became the most popular game on the site, and held that position for over two years. FarmVille was thus one of the first major freemium games. The game was free-to-play however, to progress quickly within the game, players are encouraged to spend Farm Cash (in FarmVille) or Farm Bucks (in FarmVille 2), which are purchasable with real-world currency.

It was previously available as a mobile app for the iPhone, iPod Touch, and iPad for a brief period in 2010. The game was available as an Adobe Flash application via the social networking website Facebook and Microsoft's MSN Games. The sequels FarmVille 2 and FarmVille 3 were released in September 2012 and November 2021, respectively. Its gameplay involves various aspects of farmland management, such as plowing land, planting, growing, and harvesting crops, harvesting trees and raising livestock. It is similar to Happy Farm and Farm Town.
#FARMVILLE 2 MAYPOLE QUICKBUILD SERIES#
Each mini cow costs 1026 wands.FarmVille is a series of agriculture- simulation social network games developed and published by Zynga in 2009. If the goal has been met, players can keep collecting wands for the grand prize: a baby Red Spotted Shorthorn Mini Cow and 10 Favors. If the goal is not met by the end of the week, players will not be able to collect those prizes the game automatically skips over to next week's prizes. Collecting wands from other player's posts the activity bar of the Zynga site.Įach week, the player is given a certain amount of wands to collect to receive prizes.Completing the quests in Renaissance Woman.Craft the special goods presented in the main menu.The currency for this quest is called Ribbon Wand. Ribbon Wands can be collected before the building is finished, but the pole needs to be complete in order to use them. One it is finished, players will be able to access the quest's main menu. Alternatively, players may buy the finished building for 17 - 54 Farmbucks.Īfter all materials are gathered, at least 2 Neighbors are needed to complete the building. Each item can be bought for 2 Farmbucks each. The materials are:Īmount of materials may vary. The player must first place the unbuilt Maypole, which is free.
